Watched: 03/07/2025
Format: Peacock
Viewing: Second
Director: Steven Hillard Stern
For any younger readers hitting this site, you may be vaguely aware of the Satanic Panic of the 1970's-1990's. But it was real and really annoying. I was a kid living on the edge of the Bible Belt in the 1980's, but I think the wide-eyed and whispered warnings one would get about the dangers of playing the fairly recent phenomenon of Dungeons & Dragons were everywhere. And I don't know how much of the made-for-TV movie, Mazes and Monsters (1982), was inspired by the urban legends and actual events, and how much someone named Barb relating the plot of this movie to their friend, Donna, inspired some of those urban legends.*
I know I run on about context in which movies appeared, but I think with this one, if you don't know the context of how D&D freaked people out in the 1980's, you may believe this is just a movie, and not an important cultural conversation, and therefore loses the punch of being a part of a national conversation drummed up by folks who need a strawman to combat. In the 1970's a real kid had gone missing, and it was believed he'd freaked out from playing D&D and was lost in steam tunnels somewhere - not that he was suffering from mental illness and had left the state (which is what really happened).
Keep in mind, in the 1950's it was proposed - and believed for decades -that comics would make us all juvenile delinquents. We do not always respond to things outside our experience in the best way.
The 1980's were a different time, where doing geek-things and admitting to it in public was a dicey proposition. People were not as open about hobbies like D&D, consuming Star Trek, and comic book reading, as those things did carry a very real social stigma. Plus, no one knew what you were talking about if you did bring it up. SNL or other cultural touchstones usually mocked nerds (when that was a mean label) and that constructed their impressions of geek hobbies and those that pursued them. Rather than fight those impressions, most folks just knew not to bring that stuff up in mixed company. It was very different from the "heavy metal music will make your kids evil/ kill themselves" that the metal-heads kind of embraced.**
The "comics are for geeks" stuff disappeared 25+ years ago, so it's hard to remember when Tony Stark has become a household name. Honestly, I'm still shocked that younger co-workers talk about their weekend D&D games in casual conversation, and maybe a little mad that they can. Doing so in my youth would have led to lectures about how I was going to go crazy.